Mars 2030

I worked with FMG Labs on creating character animations for the astronaut.

Premise: Produced in cooperation with NASA, MARS 2030 is a virtual reality simulation where players explore the Red Planet and make discoveries across 40 square kilometers of open Martian terrain, accurately-mapped and modeled using NASA satellite data.

Work: I worked with their existing gameplay assets to animate the astronaut doing motions needed for gameplay.

Challenges: Quick Turnaround to make it in time for E3.

Game: Mars 2030
Studio: FMG Labs
Engine: Unreal Engine 4

Skills:

  • Character Animation

Programs: