Shoulders of Giants
I worked with Moving Pieces Interactive on rigging and animating characters for their project Shoulders of Giants.
Premise:
Shoulders of Giants is an approachable action roguelike where you simultaneously control a powerful sword-wielding robot and the sharp-shooting frog who rides on its back. Scavenge for an arsenal of randomized abilities and use them to spread light throughout a dark universe.
I rigged and animated the frog and robot duo’s moveset, as well as a rigged + skinned number of cosmetics. Source files were passed onto the client for further animation work.
Game: Shoulders of Giants
Studio: Moving Pieces Interactive
Engine: Unreal 4.27
Shipped: 1/25/2023
Skills:
- Character Animation
- Rigging
Credited:

