Shoulders of Giants

I worked with Moving Pieces Interactive on rigging and animating characters for their project Shoulders of Giants.

Premise:

Shoulders of Giants is an approachable action roguelike where you simultaneously control a powerful sword-wielding robot and the sharp-shooting frog who rides on its back. Scavenge for an arsenal of randomized abilities and use them to spread light throughout a dark universe.

I rigged and animated the frog and robot duo’s moveset, as well as a rigged + skinned number of cosmetics. Source files were passed onto the client for further animation work.

Game: Shoulders of Giants
Studio: Moving Pieces Interactive
Engine: Unreal 4.27
Shipped: 1/25/2023
Skills:

  • Character Animation
  • Rigging

Credited: