I am working with Echtra Games on animating characters for their in-development Torchlight Sequel.
Premise: Torchlight III (formerly Torchlight Frontiers) is an upcoming action role-playing game. Novastraia is again under threat of invasion and it’s up to you to defend against the Netherim and its allies. Gather your wits and brave the frontier to find fame, glory, and a new adventure!
Work: I have animated dozens of unique characters over years on this project. Everything from robots, crabs, goblins, zombies, flying creatures, traditional animals like cats, llamas, dogs, and humanoid and human characters. During the early stages, I also rigged a few of them.
Challenges: The animations required for some characters reaches into the hundreds. There are an infinite number of different body types and movement mechanics, from 8 legs to zero, and it keeps me on my toes with creating plausible motions that are packed with each character’s unique personality and motivations.
Game: Torchlight III
Studio: Echtra Games
Engine: Unreal Engine 4