Raji: Kaliyuga’s Gameplay Trailer has been Released!
The cutscene featured at the beginning of the trailer was foundationally authored by Man of Motion, and part of a much longer ingame cinematic.
The cutscene uses Character Rigs, Body and Facial Motion Capture by Man of Motion.
We also developed the optical illusion effect of a shadow growing from Darsh and morphing into Mahabalasura, then cracking open the door. The shadow is cast from a real spotlight onto an invisible shadow caster mesh, and we used lighting channels and buffer tricks to create the effect.
We also developed the 2D animation playing on the walls shader effect.
I’m excited to continue working with Nodding Heads games to develop additional cutscenes and animated content for Raji: Kaliyuga.