My name’s Nate. I’m a 3D Artist, Character Animator, and overall pretty cool guy.
I have a huge skillset that includes extensive experience with Maya, 3DS Max, After Effects, Photoshop, and Premiere. But I specialize in Character Animation for both 3DS Max and Maya.
I’ve got experience with the complete CGI and Video Game pipeline, including Modeling, Texturing, Rigging, Animating, Rendering and Compositing. That’s in addition to my traditional media experience such as video editing, sound editing and even voice acting.
Jack of all trades, master of none? Check out my portfolio and decide for yourself.